Execution thresholds for Urgot, Pyke and Cho Gath are not visible?
So, as the title says, ever since Patch 10.3 the execute threshold on those characters is no longer visible (until your opponent's HP actually goes below the HP execute threshold). To be completely honest, it is ever so slightly visible if you pay very close attention to your enemy's health bar but I still think this is a bug, unless Riot decided to remove this feature without saying anything, which I highly doubt :P
This is happening in the EUNE server, if it makes any difference, and I haven't seen anyone talk about it either on these boards or over at reddit, so I thought I should let it be known. I apologise if this has already been posted and I just missed it.