Please fix Warwick's Ult

DontPhuckWithMe·12/29/2019, 9:59:51 AM·1 votes·1,649 views

Imagin in two dimensions Warwick is standing at (0,1), there is an enemy (A) standing at (0, 0) and another enemy (B) standing a little further away at (0, 3) on either side of Warwick.

Now Warwick uses his ult towards the enemy (B). The bug that happens every time is that Warwick sticks to enemy (A) standing behind him because (A) is closer, even though he aims his ult the opposite direction towards enemy (B).

1 Comments

Garret Faulken12/29/2019, 2:09:39 PM1 votes

the r animation is also wrong, you can R towards a distant enemy and land where you sprite is touching his and not lock on. Its a coding issue, obviously, the enemy was moving and kind of the same second his client is giving a command to move from a specific location you land there, so in coding he wasnt there, but its stupid, its 2020, games so complex exist, just work on it, you guys arnt exactly a small indie company. spend some money on more than skin development.