Shaco Clone Won't Attack Or Move Correctly

OGxFUBAR·5/31/2018, 7:07:38 PM·5 votes·2,222 views

So i was playing Shaco in ARAM first time since patch; and video evidence will be hard to show what was occuring.

Usually i know that Alt + Mouse moves/attacks so does recasting R.

If i R'd his movement he would move 'somewhat' it wouldnt move exactly, was a bit 'glitchy' to say the least and would refuse to attack anything, except if a minion came close to it and it just began an Auto Attack.

What was strange was when i did the ALT + Mouse click, and the green movement arrow was appearing under the clone and not the direction i needed him to go.

Just thought i'd leave this bug here with shaco's clone not moving right and under performing, 6 year vet, so unlike the trolling chogath in game thinking i had no idea how to play, this was something very frustrating :( [zombie-brand-facepalm]

5 Comments

Anithais5/31/2018, 7:42:14 PM4 votes

I experienced the same issue. I've already reported a bug report, but I also did a bit of testing. I created a custom ARAM game (which did not include the event "skin" of the map) and leveled myself to 6. ALT control does not work at all, but R does, in the "glitchy" state that you described. He wouldn't respond right away and appeared to almost fall about the place. When I went to the practice mode, both ways of controlling the clone worked just fine. So this seems to be an ARAM issue, regardless of the event. I do not know if the same issue would appear in a regular SR game. Not sure about you, but I used the Royal Shaco skin every time, in game, and in testing.

CantNot5/31/2018, 10:48:13 PM3 votes

+1 Was going to report but saw this thread was already here. I had the same issue

sweetrules5/31/2018, 11:28:37 PM2 votes

I experienced this issue just now in a match I noticed it was buggy as it's response time and movements were, questionable, but once the enemy blitzcrank grabbed it, not only did it not get pulled properly, just staying where it was, I could no longer move my clone for the rest of the game. It would just auto if something got too close, it was like losing my ultimate and that really doesn't feel good at all.